chore(task): archive 08-17-native-road-marking-semantics
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# Design
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The compiler owns marking semantics. `center-line-style` remains segment
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scoped because a bidirectional road segment shares one centre-line decision.
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`edge-line-style` is scoped to `{ roadId, side }`, since a directional
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carriageway has independently editable left and right outside edges.
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`double: true` is valid only with yellow solid centre lines. Generation emits
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two 0.32m-separated parallel polygons for each normal solid mark, preserving
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junction cutback and crosswalk/stop-line clearance. This keeps the existing
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solid line implementation and avoids a separate geometry pipeline.
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Road edge lines use the existing road-edge offset geometry. A solid style is
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one continuous buffered offset line; a dashed style uses deterministic 2m
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marks at 4m spacing. Both carry `effective_style`, source IDs, side, and
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native provenance.
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The Workbench uses one marking form with an explicit selected target type.
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Only a centre-line target exposes the double-yellow option; lane separators
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and edge lines retain the ordinary colour/pattern choices. Staged changes pass
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through the existing save and regenerate flow, so browser, compiler and
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Blender read the same persisted override.
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