chore(task): archive 08-18-native-traffic-signal-parity
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# Implementation Plan
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1. Define the native signal model/override artifact and migration adapter;
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reuse existing generation, validation, and deterministic signal UID rules.
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2. Add QGIS import/export commands that translate
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`traffic_signal_assemblies.geojson` to/from the native artifact without
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making native compile depend on QGIS.
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3. Extend native compile/workbench state to expose signal assemblies, OSM
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controls/arms, and derived runtime provenance.
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4. Add validated atomic signal save operations for generate, move, rotate,
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delete, and field edits; preserve legacy ID compatibility.
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5. Add Workbench map styling, selection, editing controls, dirty state, save,
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compile/reload, and clear error handling for signal assemblies.
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6. Ensure native Blender/Cesium/preview stages consume runtime signal data
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generated from the native model, while legacy stages remain compatible.
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7. Add focused traffic-signal, Workbench, migration, and cross-layer round-trip tests;
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run the existing legacy traffic-signal and preview suites.
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## Validation
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```bash
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npm run test:traffic-signals
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npm run test:preview-assets
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npm run test:road-workbench
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npm run road:compile -- --config config/areas/nantaizi-lake-innovation-valley.json
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npm run road:check -- --config config/areas/nantaizi-lake-innovation-valley.json
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```
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Manual acceptance must cover native-only generate/move/rotate/delete -> save ->
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recompile -> runtime JSON and preview, plus QGIS import/export compatibility;
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disabled signals must be omitted from runtime output.
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