feat: add native road compiler provider
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@@ -48,6 +48,14 @@ ROAD_LAYERS = [
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SCENE_STYLE_FILE = "osm2streets_scene_style.json"
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# Native-road output intentionally maps into existing scene material layers.
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# It is a provider adapter, not a second scene-layer registry.
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NATIVE_ROAD_LAYERS = (
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{"source": "road_surface", "material_layer": "road_surface"},
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{"source": "intersection_surface", "material_layer": "intersection_surface"},
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{"source": "sidewalk_surface", "material_layer": "sidewalks"},
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)
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# Material specs. `kind` selects the builder:
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# solid — flat base colour
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