Clean stale tuft density comment
This commit is contained in:
@@ -172,7 +172,6 @@ capturedAt / durationMs / label
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| D1 | `export_cesium.py` 旧回退表 | `"Office White Metal Facade"` 四张表里都有,但 `catalog` 里已无此材质——只作为旧 `.blend` 回退兼容保留 |
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| D2 | `scene-layers.js` vs `catalog.py` | 同一批图层的颜色两侧各自手调,无一致性保证(**这是刻意的**,见[图层表](../pipeline/layer-registry.md#为什么颜色刻意不同步)) |
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| D3 | `generate_scene.py` `tuft_density_wave` | 注释仍在跟已删除的 hedge banding 作对比 |
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**碰到它们不要顺手修**——修复会改变产物或扩大 diff,属于独立决定。
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@@ -189,7 +188,7 @@ capturedAt / durationMs / label
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| 一次改十个地方再跑校验 | 差异定位不到具体改动 |
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| 改 stage 打印格式 | 静默破坏契约 |
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| 摘要里保留不稳定字段 | 检查变噪音,最终被忽略 |
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| 顺手修 D1–D3 | 改变产物或扩大 diff |
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| 顺手修 D1 / D2 | 改变产物或扩大 diff |
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---
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@@ -0,0 +1,2 @@
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{"file": ".trellis/spec/blender/index.md", "reason": "Check the generate_scene.py edit remains within Blender layer constraints."}
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{"file": ".trellis/spec/guides/artifact-parity-guide.md", "reason": "Verify D3 is removed only after the stale comment is corrected."}
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@@ -0,0 +1,2 @@
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{"file": ".trellis/spec/blender/index.md", "reason": "Blender layer constraints and validation expectations for generate_scene.py changes."}
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{"file": ".trellis/spec/guides/artifact-parity-guide.md", "reason": "Contains the D3 known-defect entry and parity guidance for comment-only changes."}
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51
.trellis/tasks/08-03-clean-tuft-density-comment/prd.md
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51
.trellis/tasks/08-03-clean-tuft-density-comment/prd.md
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# Clean stale tuft density comment
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## Goal
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Clean up the documented D3 comment debt around `tuft_density_wave()` so the
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code and Trellis specs no longer reference a deleted hedge-banding comparison.
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This is a documentation/comment correction only. It should not change Blender
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scene generation behavior or generated artifacts.
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## Background
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- `.trellis/spec/guides/artifact-parity-guide.md` records D3:
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`generate_scene.py` `tuft_density_wave` has a stale comment comparing lawn
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tuft density with deleted hedge banding.
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- `blender/generate_scene.py:354` defines `tuft_density_wave(x, y)`.
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- The current function body is still valid deterministic scatter logic; only
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the explanatory comment is stale.
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## Requirements
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1. Update the comment above `tuft_density_wave()` to describe the current lawn
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tuft spacing intent without referencing removed hedge banding behavior.
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2. Remove or update the D3 entry in
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`.trellis/spec/guides/artifact-parity-guide.md` so it no longer lists this
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as an outstanding known defect after the code comment is corrected.
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3. Do not change `tuft_density_wave()` math, tuft sampling thresholds, grass
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material behavior, object names, counts, or scene output.
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4. Do not change D1 or D2.
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5. Do not change parity ignore lists.
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## Acceptance Criteria
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- [ ] `blender/generate_scene.py` no longer has a stale hedge-banding
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comparison near `tuft_density_wave()`.
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- [ ] `.trellis/spec/guides/artifact-parity-guide.md` no longer records D3 as
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outstanding.
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- [ ] `python3 -m py_compile blender/generate_scene.py` passes.
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- [ ] `python3 -m unittest blender/tests/test_pure.py` passes.
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- [ ] `git diff` shows no change to `tuft_density_wave()` executable code.
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## Out Of Scope
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- Any Blender/Cesium artifact-changing behavior.
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- Full parity capture, because the task is comment/spec-only and acceptance
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explicitly verifies no executable code changed.
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- D1 / D2 cleanup.
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## Open Questions
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None.
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26
.trellis/tasks/08-03-clean-tuft-density-comment/task.json
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26
.trellis/tasks/08-03-clean-tuft-density-comment/task.json
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@@ -0,0 +1,26 @@
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{
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"id": "clean-tuft-density-comment",
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"name": "clean-tuft-density-comment",
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"title": "Clean stale tuft density comment",
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"description": "",
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"status": "in_progress",
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"dev_type": null,
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"scope": null,
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"package": null,
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"priority": "P2",
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"creator": "dingkang",
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"assignee": "dingkang",
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"createdAt": "2026-08-03",
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"completedAt": null,
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"branch": null,
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"base_branch": "main",
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"worktree_path": null,
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"commit": null,
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"pr_url": null,
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"subtasks": [],
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"children": [],
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"parent": null,
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"relatedFiles": [],
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"notes": "",
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"meta": {}
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}
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@@ -352,9 +352,9 @@ def load_tuft_variants():
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def tuft_density_wave(x, y):
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# A lawn wants gentle clumping, not the hard banding a shrub bed needs:
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# low amplitude keeps most of the polygon planted so the bare stretches
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# read as mown patches rather than as dead ground.
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# Low-amplitude deterministic waves leave occasional open patches while
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# keeping most of the lawn planted, so the tufts read as uneven grass
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# rather than a regular grid.
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return (math.sin(x * 0.21 + y * 0.17)
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+ 0.55 * math.sin(x * 0.44 - y * 0.29 + 1.3))
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@@ -33,6 +33,9 @@
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collection 顺序、counts、focus、road counts、scene metadata 和 `SCENE_DONE` ownership。
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Blender/Cesium parity before/after 在两个样本上均 identical;P2 registry 缺口收口为
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当前保守契约,未做全量 ownership 反转。
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- 清理 D3 过期注释债:`tuft_density_wave()` 的说明不再引用已删除的 hedge banding
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对比,`.trellis/spec/guides/artifact-parity-guide.md` 也不再把 D3 列为待修缺陷;
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只改注释 / spec / changelog,未改 Blender 场景生成逻辑。D1 / D2 继续保留为已知约束。
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## 2026-07-31(三)远看发黑的真正原因:反照率没被提亮
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