"use strict"; const fs = require("fs"); const EARTH_RADIUS = 6371008.8; const CURB_OFFSET_METERS = 5.2; const MAST_REACH_METERS = 4.5; // This layout is serialized with the anchors so Blender's static structure and // Cesium's dynamic overlay cannot independently drift in size or handedness. // Lateral offsets use the approach travel direction: positive is the driver's // right. The countdown board therefore sits at +1.15m from the signal head. const SIGNAL_LAYOUT = Object.freeze({ poleHeightMeters: 6.7, poleRadiusMeters: 0.13, armWidthMeters: 0.21, // The mast arm and the signal head share this centre elevation. mastHeightMeters: 6.25, headCenterHeightMeters: 6.25, headWidthMeters: 0.68, headDepthMeters: 0.30, headBodyHeightMeters: 1.62, lensRadiusMeters: 0.22, lensDepthMeters: 0.07, lensFaceOffsetMeters: 0.18, lensVerticalOffsetsMeters: [0.49, -0.01, -0.51], countdownLateralMeters: 1.15, countdownFaceOffsetMeters: 0.05, countdownWidthMeters: 0.82, countdownDepthMeters: 0.14, countdownHeightMeters: 0.56, // The countdown board is fixed on the mast arm, not hung below it. countdownVerticalOffsetMeters: 0.0, }); function buildTrafficSignals(stopLines, intersections) { const centers = (intersections.features || []).map((feature, index) => { const point = polygonCenter(feature.geometry); return { id: `intersection-${index + 1}`, point, radius: polygonRadius(feature.geometry, point) }; }).filter((entry) => entry.point); const signals = []; for (const feature of stopLines.features || []) { const center = polygonCenter(feature.geometry); if (!center) continue; const intersection = nearestCenter(center, centers); if (!intersection || metersBetween(center, intersection.point) > 32) continue; const axis = roadAxis(feature.geometry, center, intersection.point); if (!axis) continue; // A vehicle signal belongs beyond the junction, facing back toward the // approaching stop line. Use the far edge of the intersection, never the // near-side stop-line area where it would read as a pedestrian signal. const right = [axis[1], -axis[0]]; const farSide = moveMeters(intersection.point, axis, intersection.radius + 3.2); // The pole is on the far-side sidewalk, not at the stop line or inside // the intersection. Its mast then reaches back above the approach lanes. const point = moveMeters(farSide, right, CURB_OFFSET_METERS); signals.push({ id: `signal-${signals.length + 1}`, intersectionId: intersection.id, phaseGroup: signals.length % 2, longitude: point[0], latitude: point[1], stopLongitude: center[0], stopLatitude: center[1], headingDegrees: Math.atan2(axis[0], axis[1]) * 180 / Math.PI, mastReachMeters: MAST_REACH_METERS, pose: buildSignalPose(point, axis, MAST_REACH_METERS), }); } return { version: 3, layout: SIGNAL_LAYOUT, signals }; } function buildSignalPose(pole, axis, mastReach) { const lateral = [axis[1], -axis[0]]; const face = [-axis[0], -axis[1]]; const head = moveMeters(pole, lateral, -mastReach); const faceHeadingDegrees = Math.atan2(face[0], face[1]) * 180 / Math.PI; const position = (point, height) => ({ longitude: point[0], latitude: point[1], height }); const lensPoint = moveMeters(head, face, SIGNAL_LAYOUT.lensFaceOffsetMeters); const board = moveMeters( moveMeters(head, lateral, SIGNAL_LAYOUT.countdownLateralMeters), face, SIGNAL_LAYOUT.countdownFaceOffsetMeters, ); return { pole: position(pole, 0), arm: { from: position(pole, SIGNAL_LAYOUT.mastHeightMeters), to: position(head, SIGNAL_LAYOUT.mastHeightMeters), }, head: { ...position(head, SIGNAL_LAYOUT.headCenterHeightMeters), faceHeadingDegrees }, lenses: ["red", "yellow", "green"].map((state, index) => ({ state, ...position(lensPoint, SIGNAL_LAYOUT.headCenterHeightMeters + SIGNAL_LAYOUT.lensVerticalOffsetsMeters[index]), })), countdown: { ...position(board, SIGNAL_LAYOUT.mastHeightMeters), faceHeadingDegrees }, }; } function readTrafficSignals(stopLinePath, intersectionPath) { return buildTrafficSignals(JSON.parse(fs.readFileSync(stopLinePath, "utf8")), JSON.parse(fs.readFileSync(intersectionPath, "utf8"))); } function polygonCenter(geometry) { const ring = geometry?.type === "Polygon" ? geometry.coordinates?.[0] : null; if (!ring || ring.length < 4) return null; const points = ring.slice(0, -1); return [points.reduce((sum, point) => sum + point[0], 0) / points.length, points.reduce((sum, point) => sum + point[1], 0) / points.length]; } function polygonRadius(geometry, center) { const ring = geometry?.type === "Polygon" ? geometry.coordinates?.[0] : null; if (!ring || !center) return 0; return Math.max(...ring.slice(0, -1).map((point) => metersBetween(center, point)), 0); } function roadAxis(geometry, center, target) { const ring = geometry?.coordinates?.[0]; if (!ring || ring.length < 3) return null; let longest = null; for (let i = 0; i < ring.length - 1; i += 1) { const dx = (ring[i + 1][0] - ring[i][0]) * Math.cos(center[1] * Math.PI / 180); const dy = ring[i + 1][1] - ring[i][1]; const length = Math.hypot(dx, dy); if (!longest || length > longest.length) longest = { dx, dy, length }; } if (!longest?.length) return null; let axis = [-longest.dy / longest.length, longest.dx / longest.length]; const toward = [(target[0] - center[0]) * Math.cos(center[1] * Math.PI / 180), target[1] - center[1]]; if (axis[0] * toward[0] + axis[1] * toward[1] < 0) axis = [-axis[0], -axis[1]]; return axis; } function nearestCenter(point, centers) { return centers.map((entry) => ({ ...entry, distance: metersBetween(point, entry.point) })).sort((a, b) => a.distance - b.distance)[0] || null; } function metersBetween(a, b) { const lat = (a[1] + b[1]) / 2 * Math.PI / 180; return Math.hypot((a[0] - b[0]) * Math.cos(lat), a[1] - b[1]) * Math.PI / 180 * EARTH_RADIUS; } function moveMeters(point, vector, meters) { const scale = 180 / Math.PI / EARTH_RADIUS; return [point[0] + vector[0] * meters * scale / Math.cos(point[1] * Math.PI / 180), point[1] + vector[1] * meters * scale]; } module.exports = { SIGNAL_LAYOUT, buildTrafficSignals, readTrafficSignals };