#!/usr/bin/env node
"use strict";
const assert = require("assert");
const fs = require("fs");
const os = require("os");
const path = require("path");
const { cesiumPreviewHtml } = require("./lib/area-preview");
const { makeVehicleGltf } = require("./lib/vehicle-model");
const { buildVehicleRoute } = require("./lib/vehicle-route");
const tempDir = fs.mkdtempSync(path.join(os.tmpdir(), "preview-assets-"));
const osmPath = path.join(tempDir, "fixture.osm");
fs.writeFileSync(osmPath, `
`);
const route = buildVehicleRoute(osmPath);
assert.equal(route.source, osmPath);
assert.deepEqual(route.bounds, {
minLon: 120,
minLat: 30,
maxLon: 120.01,
maxLat: 30.01,
});
assert.equal(route.speedMetersPerSecond, 8);
assert.equal(route.loop, true);
assert.equal(route.segments.length, 2);
assert.deepEqual(route.segments.map((segment) => segment.id), ["major-road", "minor-road"]);
assert.equal(route.segments[0].name, "Major Road");
assert.equal(route.segments[0].oneWay, "yes");
assert.equal(route.segments[0].laneOffsetMeters, 1.3);
assert.notDeepEqual(route.segments[0].coordinates, route.segments[0].centerlineCoordinates);
assert.ok(route.segments[0].lengthMeters > route.segments[1].lengthMeters);
const vehicle = makeVehicleGltf();
assert.equal(vehicle.asset.version, "2.0");
assert.equal(vehicle.asset.generator, "osm-asset-pipeline vehicle preview");
assert.equal(vehicle.scene, 0);
assert.equal(vehicle.meshes.length, vehicle.nodes.length);
assert.equal(vehicle.scenes[0].nodes.length, vehicle.nodes.length);
assert.deepEqual(
vehicle.materials.map((material) => material.name),
["paint red", "dark roof", "glass", "tire", "wheel hub", "headlight", "tail light"],
);
assert.ok(vehicle.meshes.some((mesh) => mesh.name === "body"));
assert.ok(vehicle.meshes.some((mesh) => mesh.name === "wheel_-1.55_-1.02"));
assert.match(vehicle.buffers[0].uri, /^data:application\/octet-stream;base64,/);
assert.equal(
Buffer.from(vehicle.buffers[0].uri.split(",")[1], "base64").length,
vehicle.buffers[0].byteLength,
);
const html = cesiumPreviewHtml(
"scene<&>.glb",
"scene.json",
"route.json",
"vehicle.gltf",
"north<&>\u2028valley",
);
assert.match(html, /
north<&>\u2028valley Cesium Preview<\/title>/);
assert.match(html, /Loading scene<&>\.glb/);
assert.match(html, /"areaId":"north\\u003c\\u0026\\u003e\\u2028valley"/);
assert.match(html, /"glbName":"scene\\u003c\\u0026\\u003e\.glb"/);
assert.match(html, /id="viewMode"/);
assert.match(html, /data-view-mode="inspect"/);
assert.match(html, /id="semanticToggles" class="control-subgroup hidden"/);
fs.rmSync(tempDir, { recursive: true, force: true });
console.log("Preview asset tests passed.");