1.8 KiB
1.8 KiB
Low-poly scrub bush experiment report
Outcome
Do not adopt assets/models/custom/bush_low/bush_low.glb as the default scrub
edge bush.
The asset successfully reduced geometry cost, but user validation found the
visual result unsatisfactory. The default generator was restored to
assets/models/custom/bush/bush.glb.
Measurements
Commands used during the experiment:
python3 -m py_compile blender/generate_scene.py
python3 -m unittest blender/tests/test_pure.py
npm run build:area -- --config config/areas/nantaizi-lake-innovation-valley.json --stages blender,cesium,preview
node scripts/glb-digest.js outputs/nantaizi-lake-innovation-valley/nantaizi-lake-innovation-valley.glb --out /tmp/nantaizi-bush-low-glb-digest.json
node scripts/glb-digest.js assets/models/custom/bush/bush.glb --out /tmp/bush-original-digest.json
node scripts/glb-digest.js assets/models/custom/bush_low/bush_low.glb --out /tmp/bush-low-asset-digest.json
Low-poly asset geometry:
- Original
bush.glb:9.10 MB,63,762vertices,67,536indices. - Experimental
bush_low.glb:5.79 MB,4,044vertices,4,050indices. - Texture count stayed at
6, so file size did not fall proportionally with geometry.
Nantaizi rebuild while using bush_low.glb:
SCENE_DONE.scrub_bushes:266- GLB nodes:
830 - Scrub bush nodes:
266 - Scrub bush shared mesh:
4,044vertices,4,050indices - GLB size:
27.51 MB - Metadata scrub polygons:
5
Decision
This proved geometry reduction works, but this particular low-poly model is not good enough visually. Keep the current density budget and original default bush asset for now. The next useful direction is a better-authored low-poly bush: same approximate silhouette/volume as the original, lower geometry, and reduced or compressed texture payload.