Files
osmWorkflow/scripts/lib/traffic-signals.js

147 lines
6.2 KiB
JavaScript

"use strict";
const fs = require("fs");
const EARTH_RADIUS = 6371008.8;
const CURB_OFFSET_METERS = 5.2;
const MAST_REACH_METERS = 4.5;
// This layout is serialized with the anchors so Blender's static structure and
// Cesium's dynamic overlay cannot independently drift in size or handedness.
// Lateral offsets use the approach travel direction: positive is the driver's
// right. The countdown board therefore sits at +1.15m from the signal head.
const SIGNAL_LAYOUT = Object.freeze({
poleHeightMeters: 6.7,
poleRadiusMeters: 0.13,
armWidthMeters: 0.21,
// The mast arm and the signal head share this centre elevation.
mastHeightMeters: 6.25,
headCenterHeightMeters: 6.25,
headWidthMeters: 0.68,
headDepthMeters: 0.30,
headBodyHeightMeters: 1.62,
lensRadiusMeters: 0.22,
lensDepthMeters: 0.07,
lensFaceOffsetMeters: 0.18,
lensVerticalOffsetsMeters: [0.49, -0.01, -0.51],
countdownLateralMeters: 1.15,
countdownFaceOffsetMeters: 0.05,
countdownWidthMeters: 0.82,
countdownDepthMeters: 0.14,
countdownHeightMeters: 0.56,
// The countdown board is fixed on the mast arm, not hung below it.
countdownVerticalOffsetMeters: 0.0,
});
function buildTrafficSignals(stopLines, intersections) {
const centers = (intersections.features || []).map((feature, index) => {
const point = polygonCenter(feature.geometry);
return { id: `intersection-${index + 1}`, point, radius: polygonRadius(feature.geometry, point) };
}).filter((entry) => entry.point);
const signals = [];
for (const feature of stopLines.features || []) {
const center = polygonCenter(feature.geometry);
if (!center) continue;
const intersection = nearestCenter(center, centers);
if (!intersection || metersBetween(center, intersection.point) > 32) continue;
const axis = roadAxis(feature.geometry, center, intersection.point);
if (!axis) continue;
// A vehicle signal belongs beyond the junction, facing back toward the
// approaching stop line. Use the far edge of the intersection, never the
// near-side stop-line area where it would read as a pedestrian signal.
const right = [axis[1], -axis[0]];
const farSide = moveMeters(intersection.point, axis, intersection.radius + 3.2);
// The pole is on the far-side sidewalk, not at the stop line or inside
// the intersection. Its mast then reaches back above the approach lanes.
const point = moveMeters(farSide, right, CURB_OFFSET_METERS);
signals.push({
id: `signal-${signals.length + 1}`,
intersectionId: intersection.id,
phaseGroup: signals.length % 2,
longitude: point[0],
latitude: point[1],
stopLongitude: center[0],
stopLatitude: center[1],
headingDegrees: Math.atan2(axis[0], axis[1]) * 180 / Math.PI,
mastReachMeters: MAST_REACH_METERS,
pose: buildSignalPose(point, axis, MAST_REACH_METERS),
});
}
return { version: 3, layout: SIGNAL_LAYOUT, signals };
}
function buildSignalPose(pole, axis, mastReach) {
const lateral = [axis[1], -axis[0]];
const face = [-axis[0], -axis[1]];
const head = moveMeters(pole, lateral, -mastReach);
const faceHeadingDegrees = Math.atan2(face[0], face[1]) * 180 / Math.PI;
const position = (point, height) => ({ longitude: point[0], latitude: point[1], height });
const lensPoint = moveMeters(head, face, SIGNAL_LAYOUT.lensFaceOffsetMeters);
const board = moveMeters(
moveMeters(head, lateral, SIGNAL_LAYOUT.countdownLateralMeters),
face, SIGNAL_LAYOUT.countdownFaceOffsetMeters,
);
return {
pole: position(pole, 0),
arm: {
from: position(pole, SIGNAL_LAYOUT.mastHeightMeters),
to: position(head, SIGNAL_LAYOUT.mastHeightMeters),
},
head: { ...position(head, SIGNAL_LAYOUT.headCenterHeightMeters), faceHeadingDegrees },
lenses: ["red", "yellow", "green"].map((state, index) => ({
state,
...position(lensPoint, SIGNAL_LAYOUT.headCenterHeightMeters + SIGNAL_LAYOUT.lensVerticalOffsetsMeters[index]),
})),
countdown: { ...position(board, SIGNAL_LAYOUT.mastHeightMeters), faceHeadingDegrees },
};
}
function readTrafficSignals(stopLinePath, intersectionPath) {
return buildTrafficSignals(JSON.parse(fs.readFileSync(stopLinePath, "utf8")), JSON.parse(fs.readFileSync(intersectionPath, "utf8")));
}
function polygonCenter(geometry) {
const ring = geometry?.type === "Polygon" ? geometry.coordinates?.[0] : null;
if (!ring || ring.length < 4) return null;
const points = ring.slice(0, -1);
return [points.reduce((sum, point) => sum + point[0], 0) / points.length, points.reduce((sum, point) => sum + point[1], 0) / points.length];
}
function polygonRadius(geometry, center) {
const ring = geometry?.type === "Polygon" ? geometry.coordinates?.[0] : null;
if (!ring || !center) return 0;
return Math.max(...ring.slice(0, -1).map((point) => metersBetween(center, point)), 0);
}
function roadAxis(geometry, center, target) {
const ring = geometry?.coordinates?.[0];
if (!ring || ring.length < 3) return null;
let longest = null;
for (let i = 0; i < ring.length - 1; i += 1) {
const dx = (ring[i + 1][0] - ring[i][0]) * Math.cos(center[1] * Math.PI / 180);
const dy = ring[i + 1][1] - ring[i][1];
const length = Math.hypot(dx, dy);
if (!longest || length > longest.length) longest = { dx, dy, length };
}
if (!longest?.length) return null;
let axis = [-longest.dy / longest.length, longest.dx / longest.length];
const toward = [(target[0] - center[0]) * Math.cos(center[1] * Math.PI / 180), target[1] - center[1]];
if (axis[0] * toward[0] + axis[1] * toward[1] < 0) axis = [-axis[0], -axis[1]];
return axis;
}
function nearestCenter(point, centers) {
return centers.map((entry) => ({ ...entry, distance: metersBetween(point, entry.point) })).sort((a, b) => a.distance - b.distance)[0] || null;
}
function metersBetween(a, b) {
const lat = (a[1] + b[1]) / 2 * Math.PI / 180;
return Math.hypot((a[0] - b[0]) * Math.cos(lat), a[1] - b[1]) * Math.PI / 180 * EARTH_RADIUS;
}
function moveMeters(point, vector, meters) {
const scale = 180 / Math.PI / EARTH_RADIUS;
return [point[0] + vector[0] * meters * scale / Math.cos(point[1] * Math.PI / 180), point[1] + vector[1] * meters * scale];
}
module.exports = { SIGNAL_LAYOUT, buildTrafficSignals, readTrafficSignals };