feat: insert direct edit constraint solver stage
Adds resolveDirectEditConstraints between compileRoadModel and compileGeometry, per the parent design's data flow. The stage is an identity transform until the individual constraint kinds land: it returns empty road profiles, junction plans and handle manifest, so compileGeometry's geometry code is untouched and output stays byte-identical. Constraint planning is separated from solving up front. Only `exact` and `recheck` constraints may reach the solver; `disabled`, `pending`, `conflicted` and `stale` are reported as unapplied with a reason. SOLVED_KINDS starts empty and grows one entry per kind, so a partially delivered solver reports what it skipped instead of publishing half-solved geometry. diagnostic() moves to src/compile/diagnostics.js so the solver can share the compiler's diagnostic shape without depending on fs, which would break the pure-function boundary that lets preview, the full compile and the CLI export share one implementation. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -8,7 +8,7 @@
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"road-compiler": "bin/road-compiler.js"
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},
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"scripts": {
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"test": "node test/index.js && node test/native-road-edits.js && node test/road-revisions.js && node test/fixtures.js",
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"test": "node test/index.js && node test/native-road-edits.js && node test/road-revisions.js && node test/direct-edit-solver.js && node test/fixtures.js",
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"test:fixtures:update-baseline": "node test/update-fixture-baselines.js",
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"road:workbench": "node bin/road-workbench.js",
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"road:export": "node bin/road-compiler.js",
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