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osmWorkflow/.trellis/tasks/archive/2026-08/08-03-extract-road-module/prd.md

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# Extract road module
## Goal
Move Blender road assembly out of `blender/generate_scene.py` into a dedicated
bpy-layer module, keeping generated `.blend` / `.glb` / metadata structure
unchanged. This completes the P2 feature-module extraction except for the
deferred full `features/` registry.
## Background
- `.trellis/spec/guides/artifact-parity-guide.md` records P2 as partial:
`water.py`, `grass.py`, `scrub.py`, `tree.py`, `fountain.py`, and
`building.py` are already split out, while roads still live in
`generate_scene.py`.
- `blender/generate_scene.py:148` defines `add_geojson_layer()`, which reads
one osm2streets GeoJSON road layer, filters by bounds, projects coordinates,
clips polygons, batches them as `Road_<layer>`, and returns a feature count.
- `blender/generate_scene.py:656` creates `road_mats` by zipping
`catalog.ROAD_LAYERS` with `catalog.road_material_specs()`.
- `blender/generate_scene.py:741` runs `catalog.check_layers(geojson_dir)` and
prints `Layer catalog warning:` messages before iterating `ROAD_LAYERS`.
- `blender/generate_scene.py:750` falls back to simple OSM highway polylines
when `road_counts["road_surface"]` is zero.
- `blender/generate_scene.py:866` stores `scene["road_feature_counts"]`; the
same `road_counts` object is emitted in `SCENE_DONE` as `road_features`.
## Requirements
1. Add a new bpy-layer module at `blender/osmassets/roads.py`.
2. Move the current roads assembly behavior into the new module:
- GeoJSON layer mesh assembly currently in `add_geojson_layer()`;
- simple OSM highway fallback currently in the `road_surface == 0` block.
3. Keep `generate_scene.py` responsible for:
- creating `road_mats` from `catalog.ROAD_LAYERS` and
`catalog.road_material_specs()`;
- running `catalog.check_layers()` and printing existing warning text;
- owning `road_counts`;
- writing `scene["road_feature_counts"]`;
- writing the existing `SCENE_DONE` JSON shape.
4. Preserve existing road object names and mesh names:
- `Road_<layer_id>`
- `OSM_Road_<way_id>`
5. Preserve existing GeoJSON behavior:
- missing layer file returns count `0`;
- feature is skipped when `feature_in_bounds()` is false;
- rings come from `geometry_rings()`;
- projected rings are clipped with `clip_polygon()`;
- only rings with at least three points are batched and counted.
6. Preserve existing OSM fallback behavior:
- fallback triggers only when `road_counts.get("road_surface", 0) == 0`;
- only ways with a `highway` tag and at least two coordinates are drawn;
- widths remain `secondary: 7.0`, `residential: 5.5`, `service: 3.5`,
default `4.0`;
- fallback material remains `road_mats["road_surface"]`;
- fallback z remains `0.03`;
- fallback does not add to `road_counts`.
7. Do not introduce a full `features/` registry in this task.
8. Do not modify `ROAD_LAYERS`, `SCENE_LAYERS`, material definitions,
`MATERIALS` order, GeoJSON schema, z-index/z-height values, stdout markers,
parity ignore lists, or known unrelated defects D1-D3.
## Acceptance Criteria
- [ ] `blender/osmassets/roads.py` contains road assembly behavior and imports
only bpy-layer-safe dependencies.
- [ ] `blender/generate_scene.py` imports and calls the new roads module; no
inline `add_geojson_layer()` remains there.
- [ ] `road_counts`, `scene["road_feature_counts"]`, and `SCENE_DONE`
`road_features` remain unchanged.
- [ ] Existing `Layer catalog warning:` print behavior remains in
`generate_scene.py`.
- [ ] `python3 -m py_compile blender/osmassets/roads.py` passes.
- [ ] `python3 -m py_compile blender/generate_scene.py` passes.
- [ ] `python3 -m unittest blender/tests/test_pure.py` passes.
- [ ] A before/after parity comparison is run for the Blender/Cesium stages and
any non-ignored diff is either absent or explicitly explained as
expected. For this refactor, the expected result is no contract diff.
## Out Of Scope
- Full `features/` registry implementation.
- Any change to osm2streets road splitting, `SCENE_LAYERS`, or QGIS pipeline
behavior.
- Any change to `catalog.ROAD_LAYERS`, material names, color values, or order.
- Any change to fallback highway widths, z values, object names, or counts.
- Turning `catalog.check_layers()` warnings into errors.
- Moving `road_mats` creation or `road_feature_counts` scene metadata out of
`generate_scene.py`.
## Open Questions
None.